The Virtuix Omni™ is a first-of-its-kind omni-directional motion platform that enables “active virtual reality”, a term that includes any VR application where your actions in the virtual world are controlled by first-person navigation like walking or running. The Virtuix Omni™ lets you walk, run and strafe with 360 degree freedom of movement allowing you to control your avatar without restraints.

The Omni uses a concave, low-friction platform that enables a smooth gait and immersive walking and running motion. Comfortable Omni shoes with a low-friction sole allow for comfortable, extended gameplay and battlefield action. A robust support ring and unattached support harness provide maximum safety and versatility during rapid, unconstrained movements. Walk, run, and turn swiftly and smoothly in 360 degrees without restraints.

Omni shoes are required to use the Virtuix Omni and serve two key purposes. First, the shoes house the Virtuix Omni Tracking Pods which are essential for tracking foot movement. Second, the Omni shoes have a low-friction sole that enable smooth, 360-degree movements on the Omni platform, allowing for comfortable, extended gameplay.

Note that the Omni shoes come in all sizes but are versatile: a size 10 Omni shoe, for example, can easily accommodate players with a U.S. Men’s foot size of 9 or 11.

Besides walking, the Omni allows for running, backwards stepping, and strafing (sideways stepping) in 360 degrees. The Omni software translates movements to keystrokes, analog gamepad input, or direct input to the game via our SDK that steers an avatar in the virtual environment.

While on the Omni, the user is able to hold a handheld gamepad or gun controller with the required buttons to activate all non-movement actions necessary to play most PC games.

Yes. Omni players can go wireless by using the Bluetooth connection to connect wirelessly with PC or Mobile VR devices such as the Samsung “Gear VR”. The Omni itself still needs to be connected to the PC.

The Omni works best with virtual reality first-person perspective games where players can walk around and enjoy the environment (like RPG’s and first person shooters.) The Omni can also be used with PC games that use keyboard input and support a virtual reality head-mounted display. This usually requires third party software and a fair amount of settings adjustment to achieve optimal results.

We’ve made videos of a number of games we’ve enjoyed on the Omni. They can be found here.

There are some fantastic VR experiences currently available for the Omni and some of the best developers and content creators in the business are currently using our SDK’s to create even more great content. However, some VR content relies exclusively on alternative locomotion methods (like teleportation) or doesn’t accept keyboard input making it incompatible with the Omni.

Yes, the Omni requires an external virtual reality headset (such as the HTC Vive or Oculus Rift), a wireless controller (such as a Vive or Xbox controller) and a PC or Mobile VR device.

The Oculus Rift / HTC Vive is not included. For a full virtual reality experience, a VR head-mounted display is required when using the Omni.

The Omni is compatible with almost any PC controller or gamepad. In our demo videos, we use the Cabela’s Top Shot Elite Xbox 360 controller with a Windows receiver.

Definitely. Using the Omni is a great form of exercise and its software can track distance traveled and calories burned. In one test of the Omni, which entailed an hour of intensive game play, the player burned approximately 350-400 calories as he walked and ran a distance of 3-3.5 miles. The Omni can help you make simple but steady improvements in your health or even transform you into a gamer of the future: faster, leaner, meaner and harder than ever to tag during gameplay.

Yes, safer than a regular treadmill. The Omni’s robust support ring and harness provides maximum safety by preventing the player from falling or slipping. When you do battle in the Omni, the only ones at jeopardy are the characters facing down the end of your virtual barrel.

The waist support ring is adjustable to accommodate heights ranging from 4’8” up to 6’5”, and a maximum user weight of 285 pounds. The waist harness comes in various sizes. The waist support ring itself has a 20” diameter.

When fully assembled, the Omni platform is 55″ / 140cm wide (incl. strut bases), 55″ / 139cm long (incl. the step-up deck), and 35″ / 89cm high (when the ring is in its lowest position). The ring and vertical struts are easily disassembled.

The noise level of the Omni is comparable to that of a regular treadmill (70-75 decibels). We have used the Omni in an apartment many times at night without any fear of or any actual complaints from neighbors.

Applications of natural movement in virtual reality stretch far beyond gaming. Some exciting non-gaming applications include virtual fitness and exercise, tourism, events, training and simulation, workplaces, meet-ups and multi-person adventures. The possibilities are truly limitless.

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Virtuix makes both Unity and Unreal Engine 4 SDK’s available to game developers wishing to develop for the Omni. These SDK’s provide game developers with full motion control: analogue walking speed, analogue walking direction, and tracking data of each individual foot that enables full freedom of motion with de-coupled walking and viewing directions. Both SDK’s can be accessed on our developers page at www.virtuix.com/resource-center.com.

The Omni software requires Windows 7 (or greater) for PC, and Android for mobile VR.

We have partnered with Hero VR in Asia. Please contact them directly if you live in this region and are interested in the Omni:

Asia – Non-China: stella.gu@foxmail.com
China: vrsales@yingxiong.com
(86) 21-61312218

We have not partnered with any other distributors or re-sellers at this time.

Buying an Omni from an un-authorized re-seller will void all warranty rights and will prevent you from receiving software updates and replacement parts in the future. When in doubt regarding a potential Omni re-seller, please contact customer service at info@virtuix.com. If you are interested in becoming an official distributor or re-seller of the Virtuix Omni, please contact Virtuix at info@virtuix.com.

Shipping costs are not included in our list price. The shipping cost will be confirmed and billed to you when we are ready to ship your order.

Shipping and delivery estimates for curbside delivery in the U.S.:

  • Main Omni unit: $242
  • Accessories (Boom / Rack / Stands / extra Harness): $20
  • Extra Shoes / Pods: $12

For sales in Asia, please contact our local partner Hero VR:

Asia – Non-China: stella.gu@foxmail.com
China: vrsales@yingxiong.com
(86) 21-61312218

The dimensions of the main Omni package (subject to change) are 48” x 43” x 30”, 256 lbs (123cm x 110cm x 77cm, 117kg).

The Omni comes with a 6-month limited warranty, commencing from the date of receipt of the product. Purchasing the Omni from an un-authorized re-seller will void any warranty rights.

Delivery of the pre-order Omnis will start after delivery of the Kickstarter units (estimated Q1 2017).

Orders are primarily fulfilled on a first-come, first-serve basis. (There will be a small number of pilot commercial customers.) Be sure to order early to avoid waiting times beyond the estimated shipping date.

Feel free to follow us on Facebook, Twitter or Youtube to stay tuned regarding any updates. Or sign up for our Newsletter by clicking here.

If your Omni is having technical issues, please e-mail us at support@virtuix.com describing the problem. Though we try to respond in a timely manner, you may find answers faster in our Support Forums.

Please visit our Instructional Videos page for help with this. You can also refer to the instruction manual included with your Omni.

For questions about the products we offer, please visit our contact page and fill in the form.

If you are experiencing any technical issues with the Omni, our software, or any of the accessories we offer, please e-mail us with a detailed description of the problem at support@virtuix.com.